June Update
One of my weekly challenges is creating a new piece of pixel art, especially backgrounds to help diversify my portfolio.
I’ve also started honing in on my tileset workflow.
Started working on a Gameboy-inspired cartoon clown game. Here are some of the player character animations. Going for Wario-land-inspired cartoon expressions and lovely animations. I’m teaming up with another Izzy to make this a reality. Originally we were going to use GB Studio but moved on to Unity.